SCROLL OF DOMINATION: [S1] A scroll of domination is a powerful magical
document that can cast an advanced charm spell over anyone being normally
affected by a charm person spell. The document requires a read magic spell to
understand, and may be only be used by magic-users. When the scroll is read to
enact its magic, the writing disappears and the scroll is thereafter useless,
just as if it were a scroll of spells.
The target of this dweomer must be within 60 feet of the scroll reader
when the power of the scroll is exercised. The target is allowed a saving
throw vs. spell at -2 (with wisdom bonus/penalty applicable); if the throw
fails, the being becomes charmed and will obey the caster's verbal commands.
And, if both caster and victim share a common language, the victim will also
obey mental commands of the magic-user as well. This charm power is the same
as that used by vampires. The victim will not obey a self-destructive act, but
the charm will not be broken if such a command is issued.
The influence of this scroll can only be broken by a dispel magic or
remove curse spell from a caster of 12th level or higher, or by a limited wish.
The charm power is of relatively short duration, lasting only 4-16 hours. The
victim will be freed of the scroll's effect sooner than this if he is taken
farther that 60 feet from the
scroll reader (the victim will not do so of his own 'free' will), or if a magic
circle comes between the magic-user and his victim.
XP value: 1,500 gp value: 4,500
SCROLL OF SUGGESTION: [S1] This scroll appears to be an official
pronouncement, personal missive, or other such innocuous document, and may be
found in treasure hoards like any other scroll. No magical spell is required
to read the scroll's contents. A magical curse, however, is worked onto the
writing of the scroll such that whoever reads the scroll will immediately
become subject to the next normal suggestion heard as if under the influence of
the spell suggestion. The victim is allowed a saving throw vs. spell to avoid
succumbing to the suggestion, but at the following penalties: -2 for a mildly
dangerous act, -4 for a normal request involving little chance of personal
danger, and -6 for an extremely reasonable request or suggestion involving no
obvious risk. Under no circumstances will the victim perform a
life-threatening or suicidal act, as per the provisions for the suggestion
spell. Hearing such a suggestion, or making the saving throw allowed for other
types of suggestions, will void the curse and negate the effect the effect of
the scroll for the character.
Because they are reusable, scrolls of suggestion have become popular with
many royal courts and governments. Sometimes a messenger bearing one is
waylaid by a monster; hence their appearance in treasure hoards.
A suggestion to be carried out over a span of time, the scroll's curse
will remain in effect after the scroll is read for a number of days equal to
the readers intelligence score subtracted from 22. If no suggestion is heard
within this time then he will not be affected. If they do hear a suggestion and
are trying to fulfill it and then the duration expires, the enchantment is
broken.
Influence of this scroll upon an affected character may be detected by a
detect charm spell, and its effects may be removed by a dispel magic or remove
curse spell cast by a spell-caster of the named level or higher (11th level
minimum for magic-users, 9th level minimum for clerics, etc.). A wish, limited
wish, or alter reality spell will also remove this effect.
XP value: Nil gp value: 1,000