SCROLL OF DOMINATION: [S1] A scroll of domination is a powerful magical

document that can cast an advanced charm spell over anyone being normally

affected by a charm person spell. The document requires a read magic spell to

understand, and may be only be used by magic-users. When the scroll is read to

enact its magic, the writing disappears and the scroll is thereafter useless,

just as if it were a scroll of spells.

The target of this dweomer must be within 60 feet of the scroll reader

when the power of the scroll is exercised. The target is allowed a saving

throw vs. spell at -2 (with wisdom bonus/penalty applicable); if the throw

fails, the being becomes charmed and will obey the caster's verbal commands.

And, if both caster and victim share a common language, the victim will also

obey mental commands of the magic-user as well. This charm power is the same

as that used by vampires. The victim will not obey a self-destructive act, but

the charm will not be broken if such a command is issued.

The influence of this scroll can only be broken by a dispel magic or

remove curse spell from a caster of 12th level or higher, or by a limited wish.

The charm power is of relatively short duration, lasting only 4-16 hours. The

victim will be freed of the scroll's effect sooner than this if he is taken

farther that 60 feet from the

scroll reader (the victim will not do so of his own 'free' will), or if a magic

circle comes between the magic-user and his victim.

XP value: 1,500 gp value: 4,500

 

SCROLL OF SUGGESTION: [S1] This scroll appears to be an official

pronouncement, personal missive, or other such innocuous document, and may be

found in treasure hoards like any other scroll. No magical spell is required

to read the scroll's contents. A magical curse, however, is worked onto the

writing of the scroll such that whoever reads the scroll will immediately

become subject to the next normal suggestion heard as if under the influence of

the spell suggestion. The victim is allowed a saving throw vs. spell to avoid

succumbing to the suggestion, but at the following penalties: -2 for a mildly

dangerous act, -4 for a normal request involving little chance of personal

danger, and -6 for an extremely reasonable request or suggestion involving no

obvious risk. Under no circumstances will the victim perform a

life-threatening or suicidal act, as per the provisions for the suggestion

spell. Hearing such a suggestion, or making the saving throw allowed for other

types of suggestions, will void the curse and negate the effect the effect of

the scroll for the character.

Because they are reusable, scrolls of suggestion have become popular with

many royal courts and governments. Sometimes a messenger bearing one is

waylaid by a monster; hence their appearance in treasure hoards.

A suggestion to be carried out over a span of time, the scroll's curse

will remain in effect after the scroll is read for a number of days equal to

the readers intelligence score subtracted from 22. If no suggestion is heard

within this time then he will not be affected. If they do hear a suggestion and

are trying to fulfill it and then the duration expires, the enchantment is

broken.

Influence of this scroll upon an affected character may be detected by a

detect charm spell, and its effects may be removed by a dispel magic or remove

curse spell cast by a spell-caster of the named level or higher (11th level

minimum for magic-users, 9th level minimum for clerics, etc.). A wish, limited

wish, or alter reality spell will also remove this effect.

XP value: Nil gp value: 1,000